§ 00 · Intro
Sofia · 42.69° NMMXXVI · Q3Available for new work
Independent 3D artist

Three dimensionalobjects, renderedwith intention.

I build product visualisation, game-ready assets, and spatial AR for Snapchat Spectacles — from the first render to the final frame.

Selected works 05
Case studies 03
Est. 2022
View case studies
Product Visualisation ·AR Development ·Game Assets ·Lens Studio ·Blender ·Spectacles ·Real-time 3D ·Product Visualisation ·AR Development ·Game Assets ·Lens Studio ·Blender ·Spectacles ·Real-time 3D ·
§ 01 · Case studies

3 stories, told slowly.

03 of 05
01 / Product viz2024 · Cinema 4D

Ceramic Speaker — Studio Series.

A study in restraint — four rendered frames became the entire campaign for a mid-century audio brand.

Cinema 4DOctaneProduct VizStill & motion
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Hexenfurt - 1st Place
02 / Spectacles AR2025 · Blender

Hexenfurt - 1st Place.

Our virtual escape room Hexenfurt took 1st place at the @lens.list hackathon 🏆 One of our biggest projects this year, driven by innovation and focused on exploring new platforms and approaches to spatial gameplay and interactive design.

BlenderLens Studio
View case study
§ 02 · Gallery

The rest — quieter pieces.

02 selects
§ 03 · The person

Manuel Nikolov

Independent 3D artist. Sofia. Working quietly, slowly, with a short list of clients.

§ 04 · Begin Write a note

Let's make something
that outlasts us.

Direct
Studio
Sofia, Bulgaria
Elsewhere
Booking
Q3 · Q4 — MMXXVI
© MMXXVI · Manuel NikolovPortfolio · Cinema